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  1. Data Preloader

Using Data Preloader

Last updated 1 year ago

Once you have added your GameObjects in Data Preloader, you’ll find a new object called ‘Preloader’ when you run your scene. If you used the ‘Do Not Destroy’ option, it will be under the ‘DontDestroyOnLoad’ section. This object will be created before the scene loads, so all your data will be available by the time your scripts run.